High on Life 2 (PC Review): A Hilarious Sequel That’s Sadly Broken

A chaotic return filled with jokes, aliens, and... crashes.

TECHNOLOGYGAMES

2/13/20262 min read

The Sequel We Wanted — But Not the Version We Deserved

Hey everyone, Rad here! Welcome back to another video — today we’re diving into High on Life 2, the long-awaited sequel to one of the funniest FPS games in recent years.
Let’s get this out of the way: I love High on Life. The original was hilarious, creative, and totally unhinged — a wild ride that mixed shooter mechanics with Rick and Morty–style humor.

So, I was hyped for High on Life 2, especially since I got to play the PC version early.
Unfortunately… that’s where the problems start.

Story Recap: From Cartels to Corporations

The story picks up directly after the first game.
Earth was once again exploited by aliens, but now it’s not a drug cartel — it’s a giant pharmaceutical company using humans to manufacture medicine.

It’s the same twisted premise, but bigger and darker.
You, now a famous bounty hunter, are thrown back into the chaos, armed with your talking alien weapons and a new mission to stop corporate madness.

Humor and Vibe: Still Fun, Slightly Toned Down

High on Life 2 keeps the weird, self-aware humor fans love.
The talking guns return — each with unique personalities — and the game constantly breaks the fourth wall.

You’ll laugh at bizarre NPCs, funny tutorials, and random moments like a suspicious shoe salesman or characters commenting on your “bad” decisions.
However, compared to the first game, the absurdity feels dialed down.
It’s still funny, but not quite as insane or unpredictable as before.

Gameplay: Guns, Chaos, and... a Skateboard?

Gameplay is first-person and focuses on combat, exploration, and comedy.
Each weapon has primary, secondary, and special fire modes, and now — you can use a skateboard!

The skateboard adds speed, mobility, and chaos to fights.
You can slide, perform tricks, and even throw your board at enemies for damage.
It feels a bit like Sunset Overdrive — pure, fun energy.

Level Design and Exploration

Unlike the first game’s open areas, High on Life 2 has smaller, more contained maps.
There are cities where you can explore, shop, and do side missions, but main missions are more linear.

There’s still creativity and humor in every location — it just feels tighter and more focused.

Boss Fights and Variety

Bosses are imaginative and ridiculous — exactly what you’d expect from this series.
Some fights are traditional FPS duels, while others break the gameplay formula entirely in surprising, creative ways.
If you liked the “WTF moments” from the first game, you’ll still find plenty here.

Localization and Humor in Portuguese

One big improvement: High on Life 2 now includes Brazilian Portuguese subtitles.
The localization is actually great — jokes were adapted to fit local humor and cultural references.
That said, the game really needs full voice dubbing, since there are moments where multiple characters talk at once and reading subtitles mid-chaos is tough.

Performance Disaster on PC

Now for the bad part — and it’s bad.
The PC version is nearly unplayable right now.
Crashes, FPS drops, broken animations, invisible weapons, and bugs that softlock your progress.

Even on a RTX 4070 with DLSS, the game struggles to maintain 60 FPS at 2K resolution.
There’s clear downgrade from the trailer visuals, plus missing polish — enemies teleport, animations cut abruptly, and cutscenes skip.

Worst of all, the game crashes every time I try to use a specific ability, making it impossible to finish the campaign.

Verdict

High on Life 2 is funny, chaotic, and full of charm — but the PC version is a technical disaster.
If you’re on console, it seems better. But on PC? Wait for a patch.

It’s sad because beneath the bugs lies a game that’s genuinely entertaining, with fun combat, great humor, and amazing style.
For now, though, it’s a hilarious game trapped inside a broken shell.

🎮 Play it later, not now.